Balancing, Fixes and Changes

Dear Tibians!

With today's server save, we have made further adjustments to the new hunting grounds and to Rotten Blood.

Radiant Ascendancy/Radiant Skyhold

Devoted Spawn Trigger

  • The devoted spawn is now triggered using a statue of Phosphorus, instead of activating automatically after a certain number of kills.

XP Changes

  • Regular radiants: XP +13%.
  • Devoted radiants: XP +18%.
Devoted Acolyte + Devoted Zealot
  • Reduced Hex probability. Players can also no longer be hexed while already suffering from its effect when inflicted by these monsters.

Darklight Core

  • Darklight matter, walking pillar, darklight source, darklight striker: XP -7%.
  • Slightly reduced monster density in the outer areas of the spawn.
  • Lowered the fire sensitivity of darklight matter and darklight striker: 125 -> 120.

Asura Citadel

  • Increased monster density.
  • Reduced monster respawn time in Asura Citadel and Forbidden Gardens.
  • Reduced damage per second from silverfrost sentinel.
  • Adjusted shrine effect strengths and increased their duration from 30 minutes to 1 hour.

Moonsnow Magnolia

  • Furious jaracals now spawn close to the noxious catnip instead of the centre of the room. We also reduced the expire time of the noxious catnip.
  • The minions that spawn in the south of the boss room now spawn closer to the teleporter.

Furthermore, a number of fixes and changes have been implemented:

  • We have fixed an issue where echo raids in Dark Thais did not spawn as expected for apparition types other than many faces and distorted phantoms.
  • Cleanse Charm is now able to remove the Hex effect and grant the corresponding immunity.
  • We have fixed an issue where Store mounts and outfits were not displayed in Char Bazaar auctions.
  • We have fixed an issue where Mimar Haffar could start a new boss fight with multiple charges.
  • We have updated the descriptions of the bounty talisman upgrade, great expedition rewards, and bestiary betterment potion.
  • We have fixed an issue where a continuous mana-on-hit effect could be triggered during the Great Expedition world event.
  • We have fixed an issue where players could be teleported to the temple at a certain coordinate during the Great Expedition world event.

Happy hunting,
Your Community Managers

Author:CipSoft