Dear
Tibians,
With today's server save, new spells are unlocked automatically upon leveling up and no longer require any cost.
The changes at a glance:
- Spells that previously had to be learnt from spell trainers are now unlocked automatically when levelling up, free of charge.
- Spell trainers can no longer teach spells; related NPCs and map guides have been adjusted accordingly. NPCs remain available for interaction, but no longer teach spells.
- Spells are unlocked at the same level as before and remain available in the Spellbook and the Magical Archive.
- Newly unlocked spells are automatically added to the Action Bar if space is available. This behaviour can be disabled in the options.
- For existing characters, all spells up to the current character level are unlocked automatically without being added to the Action Bar.
- Each newly unlocked spell is announced via a banner message.
- These changes apply to all characters, regardless of Free or Premium status.
- Not affected are starting spells, spells from the Wheel of Destiny, and spells learned via quests, shrines, or specific NPC interactions.
This new feature streamlines spell progression, making it more intuitive for new players and ensuring a smoother, uninterrupted gameplay flow during hunts.
Furthermore, we have made some balancing adjustments to the Bonelord Bossfight, Order of the Stag and Deep Desert.
Bonelord Bossfight
- Players can no longer be feared over wraithfire fields.
- We have changed the super drunken spell to drunken.
- We have decreased the duration of root and fear.
- We have slightly reduced the damage from an eye.
Order of the Stag
- We have reduced the damage from raubritter skirmisher/marksman/chastener by approximately 8%.
- Bloodfire Gorge: reduced monster density and decreased monster respawn time.
- We have reduced the monster density at Bastion and Adaean Mines.
Deep Desert
- Undead elite gladiator: increased XP 5,090 β 5,700.
- Skeleton elite warrior: increased XP 4,800 β 5,370.
In addition:
- We fixed an issue where self-healing through virtue spells for monks did not work with skull.
- Some creatures that were previously unavailable can now appear in the task and prey systems, such as stonerefiners and ravenous lava lurkers.
Happy hunting,
Your Community Managers