Balancing, Fixes and Changes

WithNews fixes today's server save, we have made the following balancing adjustments for Rotten Blood hunting grounds:

Jaded Roots

  • oozing corpus:
    • gold gain reduced by ~12%
    • energy sensitivity reduced from 125 to 115
  • mycobiontic beetle:
    • gold gain reduced by ~12%
    • energy sensitivity reduced from 115 to 110
  • bloated man-maggot: gold gain reduced by ~12%
  • sopping corpus: gold gain reduced by ~12%

Gloom Pillars

  • gold gain of all creatures reduced by ~12%

Darklight Core

  • darklight striker: fire sensitivity reduced from 120 to 115
  • darklight source: fire sensitivity reduced from 115 to 110

Furthermore, the following fixes and changes were implemented:

  • We have adjusted another batch of creatures to prevent them from turning into fiendish or spawning wild echo raids where they are not intended or cannot be accessed.
  • It is no longer possible to trigger an echo raid when killing a creature on Rookgaard.
  • Lion knights and other creatures of the same faction can no longer damage their allies with spells.

Happy hunting,
Your Community Managers

Author:CipSoft