Balancing and Changes

Dear Tibians!

As part of general balancing and to enhance the appeal of other options and spells for the monk, we have made some more adjustments.
 
The changes in detail:
  • Virtue of Justice: fist fighting bonus from 10/20% to 8/16%.
  • Chained Penance: jump bonus from 3% to -9%. We have also adjusted the spell's position within the Wheel of Destiny to make the additional target available earlier.
  • Virtue Healing depends now much more on magic level than character level and as a result the overall self healing power has been reduced.

Furthermore, we have made the following changes:

  • Adjusted general chain spell behavior: If your current target is out of range, these spells will now try to start their chain on a valid target within range. If there is no valid target in range, the spell will not be cast. This affects all player chain spells.
  • Spiritual Outburst: Mana is now consumed only if the spell is successfully cast.
  • Combo points are now generally no longer consumed before the respective spell is actually cast.

Happy hunting,
Your Community Managers

Author:CipSoft