Dear
Tibians!
As promised last week, we are back with the second part, diving into the new tutorial and other upcoming changes in Tibia. This time, we will take a closer look at the new features and answer some of the questions raised by the first teaser.
Tutorial and Newhaven
Players will begin with a new tutorial that covers the basic mechanics of the game. Upon finishing, they have the chance to teleport to Rookgaard or, as most of the adventurers may do, take the portal leading to Newhaven and select their vocation through a new pop-up.
Entering Newhaven, the player will find a small village featuring key NPCs such as a trader, banker, quest givers, and a spell trainer. The village has two exits: north to the hunting grounds and west to the main continent. Here, players learn the basic mechanics needed for character progression.
The northern exit leads to two themed hunting grounds, while the western exit is blocked by a new level door requiring level 8 and email confirmation. Beyond it lies a ship that travels to Thais Peninsula, with monks instead travelling to Blue Valley.
The maximum level on Newhaven is capped to 20 and there are no special PvP rules or restrictions.
The New Dialogue Interface

When talking to an NPC, a new interface appears within the game window, making interactions more convenient while keeping the familiar keyword-based communication system intact.
The dialogue interface displays the NPC's sprite and name, along with a chat window for direct interaction. This window includes clickable keywords and a scrollbar to view the conversation history.
Depending on the NPC, various shortcut buttons will be available; pressing one automatically adds the corresponding word to the chat, functioning like a keyword input. These shortcuts can include trade options, such as general or equipment trade, that open the trade widget next to the chat window, as well as sail and bank shortcuts.
Both the size and position of the dialogue window are configurable to prevent any interruption to the game experience.
Info Icons
Important NPCs now display a small, optional icon above their head in the game window to indicate their role. The following icons are available and assigned according to the function of the NPC: Vendor, Transport, Hireling, and Other.
Info Banner
A new info banner has been added to the game window to highlight important events or notify players about specific situations. These banners appear automatically but can be disabled in the settings. They can queue up to five messages at once. Examples include notifications about running out of ammunition, reaching a new level, or discovering a new Bosstiary entry.


Attack Animation
A new optional animation for melee weapons appears in the game window whenever an auto-attack is performed. The animation depends on the equipped weapon: sword, club, axe, two-handed fist, dual-wielding fist, or bare fist.
Weight Reduction
The weight of gold coins has been decreased from 0.1 oz to 0.01 oz per coin. Empty potion flasks have also become much lighter: the empty great potion flask now weighs 1.35 oz instead of 1.80 oz, the empty strong potion flask 1.00 oz instead of 1.60 oz, and the empty potion flask 0.75 oz instead of 1.50 oz. The weight of full potions as well as platinum and diamond coins remains the same.
Rookgaard and Achievements
As mentioned in the first teaser, "rooking" will no longer be possible. If you wish to visit Rookgaard with an existing character, be sure to do so before the feature goes live. After the release on the main game worlds, characters who die will no longer be able to return to Rookgaard.
New characters will still have the opportunity to travel to Rookgaard from the new starting area, but once they leave, returning will no longer be possible.
Related achievements have been adjusted to remain obtainable for everyone. Upon release, the Berserker, Mastermind, and Sharpshooter potions, as well as the Jack to the Future quest, will become available to all players. Every vocation can use the potions (though without any effect) to earn the associated achievement, and players can replay the quest for its alternative achievement and outfit by paying a substantial gold fee.
Additional quests that previously required rooking to reset achievements will be made available in the weeks following the release. We will keep you updated.
Further Adjustments to Existing Systems
That is quite a lot to take in for one release! We hope you will enjoy everything we have prepared. Give it a try starting next week and let us know what you think. As always, we truly appreciate your constructive feedback.
The release is scheduled for next week, Tuesday, October 21st. As a reminder to all players who still have characters on Dawnport: if you wish to keep your progress, make sure to leave the island before the update goes live and it sinks into the floods.
For Tibia!
Your Community Managers
The sound of waves greets you as you have been taken to a place you do not know. This strange gate has brought you here. The scent of salt and wood lingers in the air, mingled with the faint hum of distant voices. The world seems calm, as if it were holding its breath.
Travellers speak of mines where shadows move even when no torches burn, and of strange, goblin-like creatures haunting the wilds beyond. Some say the land itself remembers what was buried beneath it long ago.
Yet here, where the sea meets the unknown, new beginnings are born. Perhaps fate has brought you here for a reason.
After all, you have made your choice. You know there is no turning back now. Time will test your strength, your courage, and your will. And, in the end, only time will reveal who you were really meant to be.


We have developed a new tutorial and introduced Newhaven, an entirely new beginner's island, to make starting out in Tibia easier and more enjoyable.
This update will also include changes affecting all Tibia players and will be released in the coming weeks.
Here is an overview of the most important changes that will be coming to Tibia with the new game entry:
Game Entry Process
A redesigned linear tutorial introduces new players to Tibia, and Dawnport is replaced by a new area called Newhaven.
Players can no longer change their vocation after making their initial choice or return to Newhaven once they have left it.
NPC Dialogue Interface
When talking to an NPC, a new interface now opens within the game window, making interactions more convenient and intuitive, while the keyword-based communication system remains unchanged.
NPC Info Icons
Important NPCs such as vendors, bankers, and transport providers now display a small optional icon above their head in the game window to indicate their function.
Info Banner
Certain milestones, such as level-ups are now shown in a banner within the game window, and for players up to level 20, additional game hints are displayed. The banner is enabled by default but can be disabled via settings.
Adjustments to Existing Systems
For casters, mana costs of auto-attacks have been reduced, and paladins receive more arrows through Arrow Call.
The range difficulty system has been simplified. In this context, lower level paladins will now hit more often, regardless of how far they stand from their target, as long as there is distance to it. This change has no impact for characters with a higher distance level.
HP and mana regeneration have been unified and increased compared to the current system; regeneration now always occurs and is higher when the character is not hungry.
Attack Animation
A new optional animation for melee weapons appears in the game window whenever an auto-attack is performed.
Reduction of the Weight of Gold Coins and Empty Potion Flasks
The weight of gold coins is reduced from 0.1 oz to 0.01 oz per coin.
Empty potion flasks now also weigh significantly less than before: the empty great potion flask from 180 to 135 oz, the empty strong potion flask from 160 to 100 oz, and the empty potion flask from 150 to 75 oz.
About Rookgaard
If you want to visit Rookgaard with an existing character, make sure to do so before the feature goes live. If your character dies after the release on Main, returning to Rookgaard will no longer be possible. In other words, players will no longer be able to "rook" their characters.
New characters will still get the possibility to travel to Rookgaard from the new starting area, but returning to Rookgaard after leaving it is no longer possible.
Related achievements have been modified to remain accessible to everyone. With release, the Berserker, Mastermind, and Sharpshooter potions, as well as the Jack to the Future quest, will become available to everyone. All vocations can use the potions (without effect) to earn the achievement, and players can replay the quest for the alternative achievement by paying a high fee of gold. More quests that previously required rooking to reset achievements will be available in the weeks after release.
At release, all characters present on Dawnport will be fully reset. Those who wish to retain their progress must depart from Dawnport in advance.
Detailed information on each of these changes and some other adjustments will be revealed in the second teaser next week. And just to clarify, this new feature is arriving separately in Tibia and is not connected to the winter update.
Go make some memories,
Your Community Managers
Dear
Tibians!
With today's server save, we have made some balancing adjustments in Tibia:
Nimmersatt's Breeding Ground
Podzilla Stalk
Furthermore, the respawn time in Podzilla Stalk has been slightly increased.
Our goal with these adjustments is to make hunting in this area more rewarding for its intended level range, without letting it become overly profitable for very high-level players.
Norcferatu Dungeons & Norcferatu Fortress
With the last two updates, we increased both XP and gold gain of these creatures significantly, which led to better hunting results than intended. With today’s changes, we have adjusted the values to a balanced middle ground between the previous buffs and the original state, matching the area’s difficulty more appropriately.
Furthermore, we fixed the following issues:
We also have a few noteworthy updates to share regarding Tibia Coins obtained through Char Bazaar sales:
Happy hunting,
Your Community Managers